Here is how to perform Projectile Motion using the TiNspire CX : Launch the Physics Made Easy from
www.TinspireApps.com and go to the menu option 2: Kinematics – Linear and Rotational as shown below :
Next scroll down to “Projectile At Angle”. This menu option will do step by step analysis of the projectile given initial values such as Angle, Initial Velocity and Initial height.
Here is an example:
Now, if you are to find Initial Speed, Launch Angle etc just scroll further down in the menu as we have those scenarios covered too.
Need to solve the Diver problem in Physics? Have a TINspire CX ?
Then run Physics Made Easy at
Select option : Diver enters Water
Now enter final velocity, the angle the diver makes with water and the height of the dive board.
We are going to find the magnitude of the initial velocity in a backwards way.
First , we find the x and y components of the final velocity using sin and cos.
Next we find vo_y using vf_y , g=9.81 and yo.
Lastly we find the magnitude of the initial velocity using vo_y and
the constant horizontal speed vf_x =vo_x
Voila, diver problem is solved.
Mirrors and Lenses Solver for the TiNspire CX – Physics Made Easy :
Gaussian mirror equation ( the mirror and lens equation – look at https://en.wikipedia.org/wiki/Curved_mirror ) can now be solved using the TiNspire’s CX Physics Made Easy App. As usual, it you will get step by step solutions.