When computing IHP or indicated Horsepower we can use the Physics Made Easy at www.TiNspireApps.com as follows:
Use option Q under the Energy tab

Next enter Bore, RPM, IMEP, Stroke and Cylinders :

Finally , IHP is computed in bottom box:

Step by Step Math & Science & Finance using the TiNspire CX
When computing IHP or indicated Horsepower we can use the Physics Made Easy at www.TiNspireApps.com as follows:
Use option Q under the Energy tab
Next enter Bore, RPM, IMEP, Stroke and Cylinders :
Finally , IHP is computed in bottom box:
Here is how to perform Projectile Motion using the TiNspire CX : Launch the Physics Made Easy from www.TinspireApps.com and go to the menu option 2: Kinematics – Linear and Rotational as shown below :
Next scroll down to “Projectile At Angle”. This menu option will do step by step analysis of the projectile given initial values such as Angle, Initial Velocity and Initial height.
Here is an example:
Now, if you are to find Initial Speed, Launch Angle etc just scroll further down in the menu as we have those scenarios covered too.
Solving the Bernoulli Equation is pretty once you run the Physics Made Easy app using the TiNspire CX.
Go to Menu Option 6,L : Bernoulli Equation
In the next you will see the Bernoulli Equation and the boxes for the variables involved.
Just fill in all but one box , the variable you are solving for.
In this example, we solved for Pressure p1. The final answer shows at the very bottom including the solved equation.
Need to solve the Diver problem in Physics? Have a TINspire CX ?
Then run Physics Made Easy at https://www.tinspireapps.com/?a=PHYME
Select option : Diver enters Water
Now enter final velocity, the angle the diver makes with water and the height of the dive board.
We are going to find the magnitude of the initial velocity in a backwards way.
First , we find the x and y components of the final velocity using sin and cos.
Next we find vo_y using vf_y , g=9.81 and yo.
Lastly we find the magnitude of the initial velocity using vo_y and
the constant horizontal speed vf_x =vo_x
Voila, diver problem is solved.
Mirrors and Lenses Solver for the TiNspire CX – Physics Made Easy :
The Gaussian mirror equation ( the mirror and lens equation – look at https://en.wikipedia.org/wiki/Curved_mirror ) can now be solved using the TiNspire’s CX Physics Made Easy App. As usual, it you will get step by step solutions.
The Physics Made Easy app was an essential piece on my way to a 5 on the AP Physics 1 exam.
It allowed me to feel more confident doing a variety of problems, especially projectile and rotational motion.
While the app’s features of forces (e.g. friction), electricity, simple harmonic motion, etc. were extremely helpful, the problems I encountered throughout my physics courses were relatively basic in comparison.
The aforementioned problems became trivial with the help of this app.
The app also allowed me to cut off several minutes of pesky checking on long projectile and rotational motion problems.
It was very useful to get a step by step display of the problem if I got it wrong on an assignment or a practice test, for example.
(Physics App User Z.S.)
Video : How Calculus with Physics Applications differs from Calculus Made Easy using the TiNspire
We don’t stop upgrading our Physics App, here are the latest updates:
-Conservation of Energy and Momentum
-Elastic and Non-elastic Collisions
-The big 5 Rotational formulas , equivalents to the big 5 kinematic equations
-Conversion: rev/min <-> rad/sec
http://www.tinspireapps.com/